Keyboard and mouse controls
| Action | Input |
|---|---|
| Orbit viewport | Right-click + drag |
| Pan viewport | Shift + Right-click + drag |
| Zoom in/out | Scroll wheel |
| Reset camera | Click "Reset" button |
| Preset views | Front, Back, Left, Right, 3/4 buttons |
| Action | Input |
|---|---|
| Select joint | Click on figure or dropdown |
| Rotate joint | X/Y/Z sliders in Floating Dials |
| Undo | ⌘Z (Mac) / Ctrl+Z (Windows) |
| Redo | ⌘⇧Z (Mac) / Ctrl+Shift+Z (Windows) |
| Mirror pose | M |
| Reset to T-pose | R |
| Action | Input |
|---|---|
| Toggle grid | Click "Grid" button |
| Toggle IK mode | Click "IK" button |
| Toggle move mode | Click "Move" button |
| Drag with IK | Hold mouse, drag hand/foot to target |
| Drag without IK | Click + drag joint directly (rotate) |
Sidebar (Left): Joint selection, transforms, figure management, poses/scenes, render style, export format
Viewport (Right): Canvas + SVG overlay with stick figures
View Stack (Top-right): Export, Grid, IK, Move toggles + camera presets
Floating Dials: Draggable joint rotation panel with X/Y/Z sliders